채용공고애 대한 해석

  • #3410904
    k 220.***.33.153 1390

    아래 는 어느 한 회사의 채용공고입니다. <product design>공고라고 나와있는데 해석해보니 UI/UX디자인이라고 명시되어있어 여기서 요구하는 지원자의 역량은 UI UX앱디자인을 할 수 있는 사람이어야 하는건가요?

    At 00, we’re passionate about building software that solves problems. We partner with the most important institutions in the world to transform how they use data and technology. Our software has been used to stop terrorist attacks, discover new medicines, gain an edge in global financial markets, and more. If these types of projects excite you, we’d love for you to join us.

    The Role
    The 00 Design Team is responsible for the human experience of using our software. Our team is growing rapidly, but we’re committed to creating a tight-knit team environment that fosters trust, integrity, empathy, and growth. We work together in realizing a shared product vision, and regularly give feedback and critique to each other.

    Designing at 00 is a varied experience. On a given day, you might be: leading a design sprint for your product team; designing a micro-interaction to make a complex analytical task feel simple; and/or advocating for UX consistency by creating flexible, reusable UI components.

    Core Responsibilities

    • Interaction and visual design. As a product designer, you’ll be involved at every stage of design work. You’ll help define early product concepts, flesh out the high-level workflow and micro-interactions of a feature, and execute on a crisp and effective visual design. You should have experience with some of the following mockup and prototyping tools: Sketch, Framer, Principle, Figma, Invision.

    • User research. We frequently do informal user research, and value people who can be flexible with research processes and methodologies to achieve the right outcome. You’ll often visit customer offices to interview and learn from the users we serve. You’ll pair qualitative methods (e.g. scripted usability tests and contextual inquiry) with quantitative information, like product and usage metrics.

    • Prototyping. You will prototype—using software like Principle and Framer, or another favorite method—both to communicate your designs and validate your decisions.

    • Partnering with engineers. We work closely with product and forward deployed engineers to realize our design ideas. You’ll treat engineers as partners and collaborate with them to prototype and build out products.

    • Awareness of how software interfaces are built. Familiarity with HTML, CSS, Javascript, and Typescript is appreciated. You don’t need to be an expert—just fluent enough to collaborate with engineers, and know what’s possible with frontend technologies. Resources and mentorship are available to designers who want to learn more.

    Designers at 00 have great autonomy over their work, so a wide skill set is necessary. However, many designers on the team are also passionate experts in one area. You might be the kind of designer who ships code every week, or the kind of designer who shares detailed user research findings with your team.

    What We Value
    •An iterative design process. You validate your ideas early (with stakeholders and users) and are thoughtful and intentional in seeking and responding to feedback. You move fast, listen, and adapt. You rapidly incorporate feedback, and prioritize collaboration. You are adept at giving and receiving critiques.
    •Collaboration and communication. You can build great relationships with engineers, PMs, and other stakeholders—and convey your design rationale to them. To reach these audiences, you’ll communicate your designs through a variety of methods: presenting your mockups, making prototypes, sharing a design spec.
    •Thoughtful, intentional work. You know that form informs function and usability—that the surface layer doesn’t exist in a vacuum. Your design decisions are often informed by—and will influence—engineering and business considerations.
    •Dedication to the user. You’ll design software that changes how people use data in government, commercial, and philanthropic contexts. You strive to understand our users—who can range from a manufacturing plant worker to a pharmaceutical researcher—and fight to empower them.

    Our team has people from a variety of backgrounds—people who studied type design, computer science, psychology; people who joined 00 right after university; and people who joined our team after switching industries. We value skills and mindset over a specific educational background

    • 47.***.36.151

      Job description 해석이 필요하다면 그 말은 이 자리가 본인에게 해당 사항 없다는 뜻.

      • k 218.***.66.29

        UI UX디자인 채용공고가 아니었군요………

    • KoreanBard 66.***.213.146

      실제 사용할 앱/웹페이지의 front end를 만드는 것이 아니라 컨셉/디자인/프로세스를 Sketch, Framer, Principle, Figma, Invision 툴등을 이용해서 만들어 주는 것으로 보입니다.

      보시면 HTML, CSS, Javascript, and Typescript 는 대충 이해만 하고 있으면 되지만 Sketch, Framer, Principle, Figma, Invision 는 경험이 있는 것을 원하거든요.

      • k 218.***.66.29

        답변 감사드립니다.

    • k 218.***.66.29

      그럼 UI UX디자이너에 관한 채용 공고가 아니었군요…………..